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Game Maker's Toolkit on Substack
Game Maker's Toolkit on Substack
GMTK Reading List (October 2023)

GMTK Reading List (October 2023)

Spiders! Assassins! Wonders! 12 hours of game history!

Oct 27, 2023
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Game Maker's Toolkit on Substack
Game Maker's Toolkit on Substack
GMTK Reading List (October 2023)
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Yo, yo, yo. Mark here with your reading list for October.

I’ve got stuff on this month’s big games: Spider-Man 2, Assassin’s Creed Mirage, and Super Mario Wonder. (We’ll have to wait a bit for Alan Wake 2 critiques). But also videos and articles about all sorts of design and development topics I think you’ll dig.

Enjoy!

Spider-Assassin Wonder

[Read] Insomniac Has Cracked the Code to Spider-Man, But Will Marvel Listen? - "After decades of comics, TV shows and movies, the PlayStation Games offer something not even the well-received films have managed."

[Read] Spider-Man 2 is style over substance (and I love it) - "With this game, I think I may have figured out why the studio attracts so many ardent fans around the world."

[Read] Going Back to Basics, Assassin's Creed Mirage Loses the Essentials - "In the run-up to Mirage’s release, I kept hearing through official and unofficial channels that it would be a game that took us "back to basics." I spent months wondering what that meant".

[Read] Assassin’s Creed Mirage Looks Backwards When It Should Leap Forward - "Rather than embrace modern stealth design and make a sneaky Assassin’s Creed for the current day, developer Ubisoft Bordeaux has crafted a throwback to the earliest days of the series."

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