Game Maker's Toolkit on Substack

Game Maker's Toolkit on Substack

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GMTK

How to find amazing game ideas
Where great games get started
Feb 25
27
Can I fix Zelda's UI using Unity?
Making menus
Feb 7
19
How a Smash Bros. Fighter is Designed
A New Foe Has Appeared!
Jan 21
12
The Secret to Designing Mysterious Games
Enter into the unknown
Sep 27, 2024
14
The 100 Games That Taught Me Game Design
From Space Invaders to Shadows of Doubt
May 16, 2024
28
Super Mario's Invisible Difficulty Settings
Easy, medium, or hard?
Jan 19, 2024
8
How Jusant Makes Rock-Climbing More Immersive
Climbing to the top of the pile
Dec 22, 2023
4
How Nintendo Made Ultrahand
The design behind Link's powerful magic arm
Oct 18, 2023
7
How to Make a Good 2D Camera
Let's frame the action!
Sep 12, 2023
10
What Makes a Great Detective Game?
How Obra Dinn, Paradise Killer, Shadows of Doubt and more make crime-solving fun
Aug 11, 2023
39
The Genius AI Behind The Sims
How Maxis gave free will to the citizens of The Sims
Jun 30, 2023
11
Valve's "Secret Weapon"
How the Studio Behind Portal and Half-Life Uses Playtesting
May 24, 2023
2
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